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Steps

A navigation bar that guides the user through the process

Step-by-step navigation bar that guides the user through the process, setting steps of no less than 2 steps based on the actual scenario

Steps component supports UI rendering by setting the Items property or by embedding the Step component directly

Simple step bar, by directly binding the data source Items

Demo
1
Step 1
2
Step 2
3
Step 3

A simple step bar that uses the Step component setup step directly inside the component

Demo
Step 1
2
Step 2
Step 3
Step 4
5
Step 5

Each step described has its own description bar of step status

Demo
Step 1
This is a long descriptive text
3
Step 2
This is a long descriptive text
4
Step 3
This is a long descriptive text
5
Step 4
Conclusion

Both the title and description will be centered

Demo
Step 1
This is a long descriptive text
Step 2
This is a long descriptive text
3
Step 3
This is a long descriptive text
4
Step 4
Conclusion

Various custom icons can be enabled within the step bar

Demo
Step 1
This is a long descriptive text
Step 2
This is a long descriptive text
Step 3
This is a long descriptive text
Step 4
Conclusion

Attributes

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StepItem Atributes

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Event

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@page "/stepss"
@inject IStringLocalizer<Stepss> Localizer

<h3>Steps</h3>

<h4>A navigation bar that guides the user through the process</h4>

<p>Step-by-step navigation bar that guides the user through the process, setting steps of no less than 2 steps based on the actual scenario</p>

<p><code>Steps</code> component supports UI rendering by setting the <code>Items</code> property or by embedding the <code>Step</code> component directly</p>

<DemoBlock Title="Basic usage" Introduction="Simple step bar, by directly binding the data source <code>Items</code>" Name="Normal">
    <Steps Items="@Items" OnStatusChanged="@OnStatusChanged" />
    <div class="mt-1">
        <Button OnClick="@NextStep" IsOutline="true">Next</Button>
        <Button OnClick="@ResetStep" IsOutline="true">Reset</Button>
    </div>
    <BlockLogger @ref="Trace" class="mt-3" />
</DemoBlock>

<DemoBlock Title="Basic usage" Introduction="A simple step bar that uses the <code>Step</code> component setup step directly inside the component" Name="Step">
    <Steps>
        <Step Title="Step 1" Space="25%" Status="StepStatus.Success"></Step>
        <Step Title="Step 2" Space="25%" Status="StepStatus.Process" StepIndex="1"></Step>
        <Step Title="Step 3" Space="25%" Status="StepStatus.Error" StepIndex="2"></Step>
        <Step Title="Step 4" Space="25%" Status="StepStatus.Finish" StepIndex="3"></Step>
        <Step Title="Step 5" Space="25%" StepIndex="4" IsLast="true"></Step>
    </Steps>
</DemoBlock>

<DemoBlock Title="There is a description of the step bar" Introduction="Each step described has its own description bar of step status" Name="Desc">
    <Steps>
        <Step Title="Step 1" Space="33.33%" Status="StepStatus.Finish" Description="This is a long descriptive text"></Step>
        <Step Title="Step 2" Space="33.33%" Status="StepStatus.Process" StepIndex="2" Description="This is a long descriptive text"></Step>
        <Step Title="Step 3" Space="33.33%" StepIndex="3" Description="This is a long descriptive text"></Step>
        <Step Title="Step 4" Space="33.33%" StepIndex="4" IsLast="true" Description="Conclusion"></Step>
    </Steps>
</DemoBlock>

<DemoBlock Title="Center the step bar" Introduction="Both the title and description will be centered" Name="Middle">
    <Steps IsCenter="true">
        <Step Title="Step 1" Space="33.33%" Status="StepStatus.Finish" StepIndex="0" Description="This is a long descriptive text"></Step>
        <Step Title="Step 2" Space="33.33%" Status="StepStatus.Success" StepIndex="1" Description="This is a long descriptive text"></Step>
        <Step Title="Step 3" Space="33.33%" Status="StepStatus.Process" StepIndex="2" Description="This is a long descriptive text"></Step>
        <Step Title="Step 4" Space="33.33%" StepIndex="3" IsLast="true" Description="Conclusion"></Step>
    </Steps>
</DemoBlock>

<DemoBlock Title="Step bar with icon" Introduction="Various custom icons can be enabled within the step bar" Name="TitleCenter">
    <Steps IsCenter="true">
        <Step Title="Step 1" Space="33.33%" IsIcon="true" Icon="fa-solid fa-user" Status="StepStatus.Success" Description="This is a long descriptive text"></Step>
        <Step Title="Step 2" Space="33.33%" IsIcon="true" Icon="fa-solid fa-user-plus" Status="StepStatus.Process" StepIndex="1" Description="This is a long descriptive text"></Step>
        <Step Title="Step 3" Space="33.33%" IsIcon="true" Icon="fa-solid fa-users" StepIndex="2" Description="This is a long descriptive text"></Step>
        <Step Title="Step 4" Space="33.33%" IsIcon="true" Icon="fa-solid fa-user-secret" StepIndex="3" IsLast="true" Description="Conclusion"></Step>
    </Steps>
</DemoBlock>

<AttributeTable Items="@GetAttributes()" />

<AttributeTable Title="StepItem Atributes" Items="@GetStepItemAttributes()" />

<EventTable Items="@GetEvents()" />
// Copyright (c) Argo Zhang (argo@163.com). All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
// Website: https://www.blazor.zone or https://argozhang.github.io/

namespace BootstrapBlazor.Shared.Samples;

/// <summary>
/// 
/// </summary>
public sealed partial class Stepss
{
    private IEnumerable<StepItem> Items { get; set; } = new StepItem[3];

    /// <summary>
    /// OnInitialised method
    /// </summary>
    protected override void OnInitialized()
    {
        Items = new StepItem[3]
        {
            new StepItem() { Title = Localizer["I1Text"], Template = builder => { builder.OpenElement(0, "div"); builder.AddContent(1, Localizer["I1TextC"]); builder.CloseElement(); } },
            new StepItem() { Title = Localizer["I2Text"], Template = builder => { builder.OpenElement(0, "div"); builder.AddContent(1, Localizer["I2TextC"]); builder.CloseElement(); } },
            new StepItem() { Title = Localizer["I3Text"], Template = builder => { builder.OpenElement(0, "div"); builder.AddContent(1, Localizer["I3TextC"]); builder.CloseElement(); } }
        };
    }

    private void NextStep()
    {
        var item = Items.FirstOrDefault(i => i.Status == StepStatus.Process);
        if (item != null)
        {
            item.Status = StepStatus.Success;
            var index = Items.ToList().IndexOf(item) + 1;
            if (index < Items.Count())
            {
                Items.ElementAt(index).Status = StepStatus.Process;
            }
        }
        else
        {
            ResetStep();
            Items.ElementAt(0).Status = StepStatus.Process;
        }
    }

    private void ResetStep()
    {
        Items.ToList().ForEach(i =>
        {
            i.Status = StepStatus.Wait;
        });
    }

    /// <summary>
    /// 
    /// </summary>
    [NotNull]
    private BlockLogger? Trace { get; set; }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="status"></param>
    private Task OnStatusChanged(StepStatus status)
    {
        Trace.Log($"Steps Status: {status}");
        return Task.CompletedTask;
    }

    /// <summary>
    /// 
    /// </summary>
    /// <returns></returns>
    private IEnumerable<AttributeItem> GetAttributes() => new AttributeItem[]
    {
            new AttributeItem() {
                Name = "Items",
                Description = Localizer["Desc1"],
                Type = "IEnumerable<StepItem>",
                ValueList = " — ",
                DefaultValue = " — "
            },
            new AttributeItem() {
                Name = "IsVertical",
                Description = Localizer["Desc2"],
                Type = "bool",
                ValueList = "true|false",
                DefaultValue = "false"
            },
            new AttributeItem() {
                Name = "IsCenter",
                Description = Localizer["Desc3"],
                Type = "bool",
                ValueList = "true|false",
                DefaultValue = "false"
            },
            new AttributeItem() {
                Name = "Status",
                Description = Localizer["Desc4"],
                Type = "StepStatus",
                ValueList = "Wait|Process|Finish|Error|Success",
                DefaultValue = "Wait"
            }
    };

    private IEnumerable<AttributeItem> GetStepItemAttributes() => new AttributeItem[]
    {
            new AttributeItem() {
                Name = "IsCenter",
                Description = Localizer["Att1"],
                Type = "bool",
                ValueList = "true|false",
                DefaultValue = "false"
            },
            new AttributeItem() {
                Name = "IsIcon",
                Description = Localizer["Att2"],
                Type = "bool",
                ValueList = "true|false",
                DefaultValue = "false"
            },
            new AttributeItem() {
                Name = "IsLast",
                Description = Localizer["Att3"],
                Type = "bool",
                ValueList = "true|false",
                DefaultValue = "false"
            },
            new AttributeItem() {
                Name = "StepIndex",
                Description = Localizer["Att4"],
                Type = "int",
                ValueList = " — ",
                DefaultValue = "0"
            },
            new AttributeItem() {
                Name = "Space",
                Description = Localizer["Att5"],
                Type = "string",
                ValueList = " — ",
                DefaultValue = "—"
            },
            new AttributeItem() {
                Name = "Title",
                Description = Localizer["Att6"],
                Type = "string",
                ValueList = " — ",
                DefaultValue = " — "
            },
            new AttributeItem() {
                Name = "Icon",
                Description = Localizer["Att7"],
                Type = "string",
                ValueList = " — ",
                DefaultValue = " — "
            },
            new AttributeItem() {
                Name = "Description",
                Description = Localizer["Att8"],
                Type = "string",
                ValueList = " — ",
                DefaultValue = " — "
            },
            new AttributeItem() {
                Name = "Status",
                Description = Localizer["Att9"],
                Type = "StepStatus",
                ValueList = "Wait|Process|Finish|Error|Success",
                DefaultValue = "Wait"
            },
            new AttributeItem() {
                Name = "Template",
                Description = Localizer["Att10"],
                Type = "RenderFragment",
                ValueList = " — ",
                DefaultValue = " — "
            }
    };

    private IEnumerable<EventItem> GetEvents() => new List<EventItem>()
        {
            new EventItem()
            {
                Name = "OnStatusChanged",
                Description = Localizer["Event1"],
                Type ="Func<StepStatus, Task>"
            }
        };
}

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Bootstrap Blazor Component library updated to 7.0.8-beta05

Bootstrap Blazor at present has more than 120 components. This component is based on Bootstrap Blazor An enterprise-level component library that provides several types of common components such as layout, navigation, form, data, notification, icon, voice, etc. Each component has been carefully designed with modularity, responsiveness and excellent performance. Starting from more practical scenarios, meeting the needs of various scenarios, greatly reducing the time cost of developers, greatly shortening the development cycle, greatly improving development efficiency, and providing a set of General Rights Management System Example project。Bootstrap Blazor Products are maintained by a professional full-time technical team, with efficient response speed, diversified solutions, long-term support, and enterprise-level support. At present, it has been used in many well-known state-owned enterprises, and the project is running stably with a maximum of 1200 people online. On the right is the QR code of the Chinese Blazor QQ community with the largest number of people in China, welcome to scan and join the group.

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